Lesson series
Unreal Engine Blueprint Essentials: Power-Ups, Effects & Destructible Gameplay
This course provides a practical, step-by-step guide to creating classic power-up mechanics and destructible environments in Unreal Engine using Blueprint visual scripting. You’ll start by building interactive player power-ups with collisions and visual effects, then advance to timed abilities and fully destructible levels. Perfect for beginners and intermediate users, the course combines hands-on lessons, game-ready techniques, and clear explanations, no coding required.
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Why this Lightroom course?
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2 Action-Packed Sections
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1 Certification
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Transferrable Skills
Learn What's Important
We focus on what actually builds your skills as a developer. No fluff, just the essential workflows you’ll use in real games. Each lesson is streamlined to maximize your progress and results in Unreal Engine.
Learn by Doing
From the very start, you’ll follow along in-engine—building interactive power-ups, timed effects, and destructible worlds using Blueprints and Chaos. Every major concept is taught with practical, real-world examples, so you’ll see exactly how these features work in a real project.
Daniel Imbert
I am a dedicated Unreal Engine and Unity
Developer with a strong foundation in game development and programming. My educational
background in Business Information Technology from JAMK University of
Applied Sciences, coupled with practical skills in C++, C#, and Python,
enables me to contribute effectively to projects that blend technology
with user engagement.
Patrick Jones - Course author
